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Automotive User Experience
Overview only (Detailed development content is confidential)

ZEEKR MIX / Waymo

Ride hail , Ethnographic research

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Images: Zeekr

Ethnographic research

  • Planned and structured user research 

  • Conduct observational studies

  • Interviewed passengers and drivers

Data Analysis

  • Affinity mapping

  • Journey mapping

  • ​Defined personas and user archetypes

  • Competition Analysis

  • Define opportunity areas

Knowledge sharing

  • Summarising findings, analysis and ideas

  • Share design and brand strategy

Role: Field Researcher, Design Strategist

Timeframe: 2019 - 2020

Duration: 6 months

Client: Lynk & Co Design 

Project: ZEEKR MIX / Waymo collaboration

The brief was to create an informative foundation to guide the specifications for the functions and characteristics of a ride hailing vehicle, with a global perspective.

I worked amongst a team to structure and conduct ethnographic research in Hangzhou, China and London, UK to gather insights on the user needs from a ride hail driver’s perspective and passengers perspective.

The insights and analysis were used to informed design and brand strategy.

Lynk & Co 08

Crossover SUV

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Images: Lynk & Co

Product definition

  • Personas

  • User journeys

  • Defined design goals

HMI Concept Development

  • Storyboarding

  • Built wireframes (in figma)

Iteration

Prototyping

  • Created interactive prototypes (Figma)

  • Collaborated with developers to implement concepts into ergo buck

  • Conducted trial tests

Evaluative research

  • Structured and lead user testing

  • Moderated in-depth qualitative testing

Analysis

  • Summaried data

  • Identified issues

  • Implemented improvements

Documentation

  • Shared findings with stakeholders and design teams

  • Delivered HMI concepts

Role: Team Lead, Interaction designer, User Researcher

Timeframe: 2020-2021

 

Client: Lynk & Co Design

Project: Lynk & Co 08

This assignment began from the conception of the project, starting with understanding the fundamental needs and use case of the vehicle within the Lynk & Co line up. The project continued into defining and conceptualizing Lynk & Co’s HMI generation- ‘CoLynk4’.  


The UX team, UI team, and developers worked closely to build prototypes of the concept in ergonomic bucks for validating concepts. I took responsibility for structuring and conducting user testing as well as analysing data to support feedback for iterations.

The HMI concepts and user feedback impacted the design and sourcing of interior components.

ZEEKR 009

Luxury Mobility Experience

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Images: ZEEKR

Research

  • Benchmarking

  • Qualitative surveys

  • Secondary research

Opportunity Analysis

  • Created user journeys

  • Aligned with stakeholders

Concept development

  • Designed holistic in-car experiences

  • Storyboarding

Prototype

  • Built scaled prototypes

  • User testing 

  • Design iteration

Presentation

  • Demonstrated prototypes and simulated user journeys in the buck to stakeholders

Role: Mobility Experience designer

Timeframe: 2018-2019

Client: Lynk & Co Design

Project: ZEEKR 009

I worked within a collaborative team amongst user experience, brand, strategy and interior design teams to develop human centred experiences within the interior. 

​I conducted market research and benchmarking in China to inform our ideation. We built adjustable UX rigs to scale, which we used to conduct user tests on our concepts. Finally, we prototyped our vision of personalized, unique experiences in an immersive ergonomic buck where stakeholders and design team could sit and experience sound, lighting and digital interactions. 

 

This visionary UX work can now be seen in ZEEKR 009. 

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